Review: From Revit to VR
February 3, 2017
Greg Corke gets hands-on with three Virtual Reality (VR) applications that work seamlessly with Autodesk Revit, weighing up their capabilities and assessing how well they combine with the HTC Vive and workstation GPUs
Desktop mode in Autodesk LIVE |
Virtual Reality (VR) is one of the most exciting technologies to hit the AEC market in years. Architects, engineers and clients alike can experience a realistic virtual prototype of a building long before it is built.
A fully immersive VR experience gives you a sense of scale, depth and spatial awareness that simply cannot be matched by a rendering, walkthrough or physicalscale model. The feeling of presence – of existing inside the 3D model – is quite incredible. Users have the freedom to explore a building at their own pace, to understand how it will feel and function. Walking across rooms, teleporting through doors, peering around corners – it’s all possible with a fully tracked roomscale experience.
The impact on the design process can be huge – but only if VR can be used at the precise moments where it adds most value.
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